AI Insights · Timothy · October 2025
Top 5 Anime Games on Android in Netherlands Q3 2025
Explore the performance of the top 5 anime games on Android in the Netherlands during Q3 2025, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2025, the anime gaming sector on Android in the Netherlands showcased dynamic performance metrics across top titles. Here’s a closer look at the trends for the top five anime games, based on data from Sensor Tower.
DRAGON BALL GEKISHIN SQUADRA saw its weekly revenue peak at approximately $1.5K in mid-September, with downloads starting at 2.7K at the beginning of the month and declining to 662 by the end. Active users similarly decreased from 1.3K to 446 over the same period.
DRAGON BALL LEGENDS experienced a high point in weekly revenue in early July, reaching $16.3K, before gradually declining to $2.8K by the end of September. Downloads began at 196 and fell to 141, while active users showed a slight decrease from 5.6K to 4.9K.
HAIKYU!! FLY HIGH demonstrated a peak in weekly revenue of $4.5K in mid-August, with a consistent decline to $1.6K by late September. Downloads also fell significantly from 453 to just 39, accompanied by a drop in active users from 252 to 102.
For Solo Leveling:Arise, weekly revenue fluctuated, starting at $1.8K and finishing at $1.4K. Downloads were relatively stable, ranging from 270 to 211, while active users remained strong, fluctuating around the 27K mark.
DRAGON BALL Z DOKKAN BATTLE achieved a peak weekly revenue of $22.6K in early July, tapering to $4.2K by September’s end. Weekly downloads hovered around 115 to 244, while active users slightly decreased from 4.1K to 3.3K.
These insights provide a snapshot of the anime gaming landscape on Android in the Netherlands for Q3 2025. For more detailed analytics and trends, visit Sensor Tower.